SparkseeNet
6.0.2
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Breadth-First Search implementation of Traversal. More...
Public Member Functions | |
TraversalBFS (com.sparsity.sparksee.gdb.Session session, long node) | |
Creates a new instance. | |
void | AddNodeType (int type) |
Allows for traversing nodes of the given type. | |
void | AddAllNodeTypes () |
Allows for traversing all node types of the graph. | |
bool | HasNext () |
Gets if there are more objects to be traversed. | |
void | ExcludeNodes (com.sparsity.sparksee.gdb.Objects nodes) |
Set which nodes can't be used. | |
void | AddEdgeType (int type, com.sparsity.sparksee.gdb.EdgesDirection dir) |
Allows for traversing edges of the given type. | |
long | Next () |
Gets the next object of the traversal. | |
int | GetCurrentDepth () |
Returns the depth of the current node. | |
void | SetMaximumHops (int maxhops) |
Sets the maximum hops restriction. | |
void | ExcludeEdges (com.sparsity.sparksee.gdb.Objects edges) |
Set which edges can't be used. | |
void | AddAllEdgeTypes (com.sparsity.sparksee.gdb.EdgesDirection dir) |
Allows for traversing all edge types of the graph. | |
boolean | IsClosed () |
Gets if Traversal instance has been closed or not. | |
void | Close () |
Closes the Traversal instance. | |
Breadth-First Search implementation of Traversal.
Starting from a source node, it visits all its neighbors at distance 1, then all its neighbors at distance 2, and so on.
Check out the 'Algorithms' section in the SPARKSEE User Manual for more details on this.
com.sparsity.sparksee.algorithms.TraversalBFS.TraversalBFS | ( | com.sparsity.sparksee.gdb.Session | session, |
long | node | ||
) |
Creates a new instance.
session | [in] Session to get the graph from and perform traversal. |
node | [in] Node to start traversal from. |
void com.sparsity.sparksee.algorithms.TraversalBFS.AddAllEdgeTypes | ( | com.sparsity.sparksee.gdb.EdgesDirection | dir | ) |
Allows for traversing all edge types of the graph.
dir | [in] Edge direction. |
void com.sparsity.sparksee.algorithms.TraversalBFS.AddEdgeType | ( | int | type, |
com.sparsity.sparksee.gdb.EdgesDirection | dir | ||
) |
Allows for traversing edges of the given type.
type | [in] Edge type. |
dir | [in] Edge direction. |
void com.sparsity.sparksee.algorithms.TraversalBFS.AddNodeType | ( | int | type | ) |
Allows for traversing nodes of the given type.
type | The node type to add |
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inherited |
Closes the Traversal instance.
It must be called to ensure the integrity of all data.
void com.sparsity.sparksee.algorithms.TraversalBFS.ExcludeEdges | ( | com.sparsity.sparksee.gdb.Objects | edges | ) |
Set which edges can't be used.
This will replace any previously specified set of excluded edges. Should only be used to exclude the usage of specific edges from allowed edge types because it's less efficient than not allowing an edge type.
edges | [in] A set of edge identifiers that must be kept intact until the destruction of the class. |
void com.sparsity.sparksee.algorithms.TraversalBFS.ExcludeNodes | ( | com.sparsity.sparksee.gdb.Objects | nodes | ) |
Set which nodes can't be used.
This will replace any previously specified set of excluded nodes. Should only be used to exclude the usage of specific nodes from allowed node types because it's less efficient than not allowing a node type.
nodes | [in] A set of node identifiers that must be kept intact until the destruction of the class. |
int com.sparsity.sparksee.algorithms.TraversalBFS.GetCurrentDepth | ( | ) |
Returns the depth of the current node.
That is, it returns the depth of the node returned in the last call to Next().
bool com.sparsity.sparksee.algorithms.TraversalBFS.HasNext | ( | ) |
Gets if there are more objects to be traversed.
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inherited |
long com.sparsity.sparksee.algorithms.TraversalBFS.Next | ( | ) |
Gets the next object of the traversal.
void com.sparsity.sparksee.algorithms.TraversalBFS.SetMaximumHops | ( | int | maxhops | ) |
Sets the maximum hops restriction.
All paths longer than the maximum hops restriction will be ignored.
maxhops | [in] The maximum hops restriction. It must be positive or zero. Zero, the default value, means unlimited. |